Revolutionizing Children's English Vocabulary Acquisition: The Power of Games “My Talking Tom”

Authors

  • Nana Supriatna STIT Muhammadiyah Banjar, West Java, Indonesia
  • Lanlan Muhria Universitas Sindang Kasih Majalengka, West Java, Indonesia
  • Agus Rofi’i Universitas Majalengka, West Java, Indonesia
https://doi.org/10.54012/jcell.v4i1.306
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PDF downloads: 32


Keywords:

English Vocabulary, Children, Language Acquisition, Educational Games, My Talking Tom

Abstract

This study examines how interactive digital games, particularly "My Talking Tom," can transform how children acquire English vocabulary. By focusing on this popular virtual pet game, the research assesses its effectiveness in combining entertainment with educational benefits. Using a descriptive qualitative case study approach grounded in Skinner's theory, data were collected through direct observation. , the study investigates how the game's features—such as its dialogue, character interactions, and context-based language—aid in vocabulary learning. The results indicate that "My Talking Tom" captivates children and enhances their vocabulary skills through engaging and practical language exposure. The study highlights the potential for digital games as innovative educational tools, suggesting a shift in traditional language learning methods through technology.

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Published

2024-07-30

How to Cite

Supriatna, N., Muhria, L. ., & Rofi’i , A. . (2024). Revolutionizing Children’s English Vocabulary Acquisition: The Power of Games “My Talking Tom”. Journal Corner of Education, Linguistics, and Literature, 4(1), 118–131. https://doi.org/10.54012/jcell.v4i1.306

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